/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.network.serverpackets;

import javolution.util.FastList;

import com.l2jserver.gameserver.model.TimeStamp;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;

/**
 * @author KenM, Zoey76
 */
public class SkillCoolTime extends L2GameServerPacket
{
	private static final String _S__C7_SKILLCOOLTIME = "[S] C7 SkillCoolTime";
	
	private final FastList<TimeStamp> _skillReuseTimeStamps = new FastList<>();
	
	public SkillCoolTime(L2PcInstance cha)
	{
		for (TimeStamp ts : cha.getSkillReuseTimeStamps().values())
		{
			if (ts.hasNotPassed())
			{
				_skillReuseTimeStamps.add(ts);
			}
		}
	}
	
	@Override
	protected void writeImpl()
	{
		writeC(0xC7);
		writeD(_skillReuseTimeStamps.size()); // list size
		for (TimeStamp ts : _skillReuseTimeStamps)
		{
			writeD(ts.getSkillId());
			writeD(0x00);
			writeD((int) ts.getReuse() / 1000);
			writeD((int) ts.getRemaining() / 1000);
		}
	}
	
	@Override
	public String getType()
	{
		return _S__C7_SKILLCOOLTIME;
	}
}
